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Final Fantasy Video Walkthrough Part 30 - Carida Islands

Now that we have the airship, let’s explore new and exciting places to get treasure. Oh, and maybe grow up a little along the way.

Commentary:
0:05 - Restocked potions offscreen.
0:12 - False start. I forgot to sell some stuff.
1:35 - These islands look interesting. And dangerous.
1:52 - Oooo, treasure. Nothing too exciting in this area, but hey, no risk. No monsters, too.
2:06 - Except the dragons. Holy crap, dragons! Um…no…not scared of you at all. Can I have your treasure?
2:40 - Simply move from island to island and collect the stuff.
3:07 - Here in the North, they sometimes show up off the rivers.
7:02 - This one is last. For dramatic effect.
7:41 - Long hall.
8:31 - I knew that rat’s tail was important somehow! This is called Class Change. GISH is now a Knight, able to use even stronger weapons and armor, AND he gets some low-level White Magic spells (next level). DAN9 is a Master…which doesn’t change anything. But he looks cool. ABNO is a White Wizard, who can cast any White Magic spell. KAOS is a Black Wizard, who can cast any Black Magic spell. For non-members. Thief becomes Ninja, able to use a TON of weapons and armor (more weapons than the Knight, even, though not as good with them), and gets level 1-4 Black Magic (very helpful). Red mages becomes Red Wizards, who get some extra spells and weapons, but otherwise are really outclassed by the other characters by now. Class change does not change anything else, including stats or hit points or level. Note that if you class change after level 43, Knights and Ninjas will never learn all their spell levels (not likely to be an issue).

Duration : 0:9:19


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